Marco Schwartz's Arduino Android Blueprints PDF

By Marco Schwartz

ISBN-10: 1784390380

ISBN-13: 9781784390389

Get the easiest out of Arduino by means of interfacing it with Android to create attractive interactive projects

About This Book

  • Learn the best way to interface with and keep watch over Arduino utilizing Android devices
  • Discover how one can make the most of the mixed energy of Android and Arduino on your personal projects
  • Practical, step by step examples that can assist you unharness the facility of Arduino with Android

Who This publication Is For

This e-book is in case you are looking to find out how to construct fascinating Arduino tasks by way of interfacing it with Android. it is important to have a few simple adventure in electronics and programming. even though, you do not need to have any prior event with the Arduino or Android platforms.

What you'll Learn

  • Build Arduino structures that may be managed through wireless or Bluetooth Low Energy
  • Make a climate size station that may be monitored from Android
  • Build a sensible strength swap that may be managed through wireless from Android
  • Monitor your place remotely with a instant safety camera
  • Control a servo motor with Bluetooth Low strength utilizing your phone's gyroscope
  • Open or shut a door utilizing voice controls or NFC
  • Control a cellular robotic utilizing Bluetooth Low Energy

In Detail

Arduino is an open resource microcontroller outfitted on a single-circuit board that's in a position to receiving sensory enter from the surroundings and controlling interactive actual objects.

The first few tasks of this ebook will specialize in showing tweets inside of your app via connecting to Twitter, controlling simple capabilities of the Arduino board, and connecting an Arduino-powered climate station to an Android mobile through Bluetooth. subsequent, you are going to easy methods to use the Arduino Yun board to attach a regular USB digicam to an area wireless community. on the finish of the e-book, you'll construct an easy cellular robotic, attach it to an Arduino board and a Bluetooth module, then keep an eye on the robotic from an Android cell utilizing Bluetooth.

Each undertaking is defined in a step by step type, regularly beginning with the alternative of elements and the meeting of the hardware.

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Extra resources for Arduino Android Blueprints

Sample text

Check Always allow from this Computer followed by clicking on OK. Hardware configuration For the first project of this book, there are only a few hardware connections to make. We simply need to connect the relay module and the DHT11 sensor to the Arduino board. [ 18 ] Chapter 1 The following image summarizes the hardware connections for this chapter (with the DHT sensor on the left of the breadboard, and the relay module on the right): The first thing you need to do is to connect the power from the Arduino board to the power rails on the side of the breadboard.

After this, you need to connect the different wires responsible for the Serial Peripheral Interface (SPI) communications: SCK to Arduino pin 13, MISO to Arduino pin 12, and MOSI to Arduino pin 11. 5. Then, connect the REQ pin to Arduino pin 10. Finally, connect the RDY pin to Arduino pin 2, and the RST pin to Arduino pin 9. 6. For the LED, simply place the resistor on the breadboard so it is in series with the LED, connected to the anode of the LED, which is the longest pin of the LED. 7. Then, connect the other side of the resistor to Arduino pin 7.

Boilerplate: This is the code that is available within the primary template when creating this project, but it is not necessarily relevant for it. Understanding the code will help us to make the right modifications; we will start by declaring the UI elements as private variables by adding the following code: private Button setoutput; private Button switchon; private Button switchoff; We then proceed to the onCreate method, where we will add the code that will recognize the actual buttons within the layout and where we will also add the onClickListener method to each button, which allows the Android app to listen to any of the users' interactions with the button and act accordingly.

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Arduino Android Blueprints by Marco Schwartz

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